Last updated: February 10, 2026
Live Analytics

Find your next favorite Fortnite island

Real-time data from Epic Games, updated every single day. Explore trending UEFN maps, compare player counts and grab island codes in one click.

Live Data
Daily Updates
Verified Stats
Fortnite Creative portal - today's data
Performance Analytics

Best average session time

Islands where players stick around the longest. Quality speaks for itself.

RankIslandMin/Player
1
Speedrun Deathrun Pro24 min
2
Kovaaks Style Aim23 min
3
Impossible Deathrun X23 min
4
Dark Forest Horror23 min
5
Ultimate Tycoon Empire21 min
6
Zone Wars Championship21 min
7
Creepy Asylum Escape20 min
8
Haunted House Mystery19 min
Performance Analytics

Highest player retention

Maps that keep people coming back day after day.

RankIslandRetention
1
Creepy Asylum Escape84.4%
2
Desert Zone Wars83.9%
3
Ultimate Tycoon Empire83.4%
4
Edit Course Aim Pro83.3%
5
Rainbow Deathrun Hard83.2%
6
Dark Forest Horror82.5%
7
Scary Horror Escape81.4%
8
Zombie Survival Horror80.8%

Today's digest

February 10, 2026

Weekly digest showcasing the top performing islands and emerging trends in Fortnite Creative

Risers
5
Fallers
0
New Entries
5
Read full digest

How we work

Transparency matters to us. Here is how we collect, process and present the data you see on this site.

All metrics come directly from Epic Games' public Fortnite API, fetched once per day.

FAQ

Frequently asked questions

We are an independent data portal focused on Fortnite Creative and UEFN islands. Every day, we pull metrics straight from Epic Games' public API, things like player counts, session duration, retention rates, and growth trends. Then we rank and sort those islands so you can find what is worth playing without scrolling through hundreds of random codes.
Once per day, automatically. Our pipeline runs every morning, fetches the latest numbers from Epic, rebuilds the entire site with fresh data, and pushes it live. You will always see yesterday's final stats when you visit. No manual work on our end, no stale numbers on yours.
Directly from Epic Games' official Fortnite ecosystem API. We do not scrape third-party sites or guess numbers. The API provides metrics like concurrent players, play sessions and retention. We then normalize and rank that data using our own methodology, which you can read about on our Sources & Methodology page.
Yes. Every island listing shows a copy button next to the code. Click it, open Fortnite, go to the island code input screen and paste. That is it. The codes come from Epic's data, so they should always be valid as long as the creator has not pulled the island.
CCU stands for Concurrent Users, so Peak CCU is the highest number of players on that island at the same moment during a given period. It is one of the strongest signals that a map is genuinely popular, not just launched once and abandoned.
We generate pages for islands that meet at least one of these conditions: they appear in our trending rankings, they rank highly in a category list, they show up in the daily digest, or their raw metrics (player count, CCU) pass our quality thresholds. Islands below those bars do not get indexed.
No. 0kill-7assists is a fully independent project. We are not endorsed by, sponsored by, or affiliated with Epic Games in any way. Fortnite and UEFN are trademarks of Epic Games. We simply use their publicly available API data to build something useful for the community.
Because we do not want search engines cluttering their results with low-quality pages. If an island has very few players or does not meet our indexing thresholds, we add a noindex tag. The page still exists for direct visitors, but it will not show up in Google. Quality over quantity.
Not every single one, no. Epic's ecosystem is massive and growing daily. We focus on islands that have meaningful player activity. Our daily fetch grabs the most relevant data within API limits, and we cap page generation to keep the site fast and the content genuinely useful.
Absolutely. Head over to our Contact page and drop us a message. We read everything. Bug reports, feature ideas, data corrections, whatever it is. We cannot promise we will implement every suggestion, but we take feedback seriously.